AI Insights · Timothy · October 2021
Top 5 Roguelike Games Performance in South Africa Q3 2021
In Q3 2021, the top 5 Roguelike games in South Africa showed varying trends in downloads, revenue, and active users according to Sensor Tower data.
In Q3 2021, the top 5 Roguelike games in South Africa exhibited diverse performance trends across downloads, revenue, and active users. According to Sensor Tower, here’s how each game fared on a unified platform:
Looney Tunes™ World of Mayhem from Scopely, Inc. saw an interesting pattern in weekly downloads, peaking at 3.3K in late August before declining to 1.3K by the end of September. Revenue fluctuated, peaking at around $902 in late June and experiencing a dip to $263 in mid-August, before rising again to $521 by the end of September. Active users followed a similar trend, growing from 727 in late June to 3.1K in late August, then decreasing to 1.9K by the end of the quarter.
Hero Wars: Alliance RPG by Nexters Global LTD experienced a significant decline in downloads, starting at 2.7K in late June and dropping sharply to 348 by the end of September. Despite this, revenue showed resilience, peaking at approximately $6.8K in early August and ending the quarter at about $3.9K. Active users started at 7.9K, peaking at 9.4K in late July, then decreased to 5.7K by the end of September.
RAID: Shadow Legends from Plarium Global Ltd displayed a consistent pattern in weekly revenue, peaking at about $16.3K in late July and closing the quarter at $15.2K. Downloads remained relatively stable, starting at 2K in late June and ending at 1.2K in late September. Active users showed a slight decline, starting at 7.4K in late June and ending at 6.4K by the end of the quarter.
KOF'98 UM OL from FingerTips maintained a steady performance in downloads, averaging around 800–900 weekly throughout the quarter. Revenue stayed low but stable, peaking at $39 in early August. Active users remained consistent, starting at 1.5K in late June and ending at 1.3K by the end of September.
Idle Heroes - Idle Games by DHGames Limited showed a downward trend in downloads, from 761 in late June to 383 by the end of September. Revenue, however, saw a gradual increase, peaking at $1.2K in late September. Active users fluctuated, starting at 1.4K in late June, peaking at 2.1K in mid-July, and ending at 1.6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.